About
Welcome to the tech demos section of the Luster website. Here we'll be listing small demos that highlight the various technical features that Luster has to offer. Each demo highlights at least one technical feature, however some may include more than one. This list is growing rapidly, so we recommend checking back often.
Luster Technical Demonstrations

Overview

Hardware Survey
Hardware Survey
This demo will run a quick scan of your computer's hardware and output the results on the faces of a cube. You can help us out by submitting your information so we can better understand who uses Luster.
Lighting
Lighting
This demo shows off the differences between vertex lighting and per-pixel lighting.
Tweening
Tweening
This demo shows a few different types of the tweening animations available in Luster.
Scene Hierarchy
Scene Hierarchy
This demo is an example of how the parenting scene hierarchy system works in Luster. Flash developers will be very familiar with this type of development.
Skeletal Animation
Skeletal Animation
This demo has a few things going on. Most importantly, there is a custom skeletal animation imported directly from Maya that you can control.
Architectural Visualization
Architectural Visualization
A small example of how Luster can be used to create virtual reality worlds. This demo lets the user take a guided tour through the real-world building or explore it themselves.
World of Soarcraft
World of Soarcraft
A small hang gliding simulation. Good example of the terrain system and input possibilities available in Luster.